Prerequisite: E Sports/Gaming 1
This is a capstone course. Students will develop skills to conceptualize and design while creating an ESport gaming experience. They will learn to explore various video game software and hardware, and learn about game story lines, player progression and algorithmic decision making. Students will analyze player goals, player actions, rewards, challenges, and other game play components.
Tues/Thurs 4:30 pm-6:30pm
10 Credits - Additional Google classroom assignments are required.
This is a semester course.